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# 1% rule
- [[go]] https://en.wikipedia.org/wiki/1%25_rule_(Internet_culture)
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- [[donated]], will do so monthly for six months.
- [[2021-11-01]]
- [[review]]
- [[the island]]
- [[browser extensions]]
- [[promnesia]]
- [[promnesia howto]]
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# The Island
- a [[short story]]
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## Notes
### Introduction
- "until recently, information was good, and more information was better."
- there is a [[disconnect]] between how we think open source works and "what is actually happening on the ground today".
- most succesful projects have very few core contributors; many have only one, the maintainer
- "in more than 85% of the open source projects the researchers examined on [[github]], less than 5% of developers were responsible for over 95% of code and social interactions"
- i.e. the [[1% rule]] or 90-9-1 rule applies to open source
- "over the last twenty years, open sourc einexplicably skewed from a collaborative to a solo endeavor"
- "open source helps us understand why our online world didn't avolve the way that early scholars predicted"
- "if creators, rather than communities, are poised to bcome the epicenters of our online social systems, we need a much better understanding of how they work"
### Part 1: How people make
#### 1. Github as a platform
- An aside: this chapter reads a bit like a [[github]] commercial and I'm not sure I like that.
- GNU and the [[free software]] movement are mentioned relatively in passing.
#### 2. The structure of an open source project
#### 3. Roles, incentives, and relationships
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### Conclusion
### Credits
### Notes
- [[chapter 1]]
- [[chapter 2]]