diff --git a/journal/2021-03-08.md b/journal/2021-03-08.md new file mode 100644 index 000000000..bf52a0048 --- /dev/null +++ b/journal/2021-03-08.md @@ -0,0 +1,9 @@ +# 2021-03-08 + +- [[work]] planning on 10-19:30 only, let's see +- [[chess]] + - [[proof game]] + +[//begin]: # "Autogenerated link references for markdown compatibility" +[chess]: ../chess "Chess" +[//end]: # "Autogenerated link references" \ No newline at end of file diff --git a/proof-game.md b/proof-game.md new file mode 100644 index 000000000..e7a0101c3 --- /dev/null +++ b/proof-game.md @@ -0,0 +1,13 @@ +# proof game + +- [[wp]] https://en.wikipedia.org/wiki/Proof_game + - [[quote]] A proof game is a type of [[retrograde analysis]] [[chess problem]]. The [[solver]] must construct a game starting from the initial [[chess]] position, which ends with a given position (thus proving that that position is reachable) after a specified number of moves. + - When published, shortest proof games will normally present the solver with a diagram - which is the final position to be reached - and a caption such as "SPG in 9.0". "SPG" here is short for "shortest proof game" and the "9.0" indicates how many moves must be played to reach the position; 9.0 means the position is reached after black's ninth move, 7.5 would mean the position is reached after seven and a half moves (that is, after white's eighth move) and so on. Sometimes the caption may be more verbose, for example "Position after white's seventh move. How did the game go?". + + + +[//begin]: # "Autogenerated link references for markdown compatibility" +[wp]: wp "Wp" +[quote]: quote "Quote" +[chess]: chess "Chess" +[//end]: # "Autogenerated link references" \ No newline at end of file